The Boundless Empire

Kill them twice

Killing Dae proofs to be hardwork. A real child of the Low City only Etna knows the basics: BURN THEM and CUT THEIR HEAD. In a rush the young girl sets the cleric on fire and then savagely severs his head with her magic dagger. She is scarred and burnt by the flames, but the cleric is now definetely dead. Unfortunately most of the parchments, and drawings he had in his pockets are lost in the fire. Laertis checks his body and finds anyway a lot of interesting vials filled with magic potions. As a cleric of the Water Aspect of the Goddess, Dae must have been really proficient in concotions and other magical mixtures. Hull finds some unexpected gifts too: in the boots of the cleric two beautiful elvish blades were hidden, each of them endowed with magical powers. Laertis is tempted to take them but Hull hides them into his cape.
Noises from the belly of the huge bronze horse distract the group from the robbery.
Hull climbs into the Horse with the help of his whip and discovers the body of another cleric who is not dead: anyway half of his body has been consumed by a powerful acid and the man can only moan and plea for help. The first temptation is ending his suffering by killing him, but maybe he can be used as a source of information first.
After the usual arguing with the elf, the two manage to free the man. Etna is shocked by the scene of the skinless cleric and urge to help him.
Hull interrogates him brutally and then kills him.
Information collected: Dae entered the holy temple in order to catch “The girl who cannot be killed” whose blood can be used to cure the sickness spreading in Ysar. The Clerics of the New Church unfortunately disturbed the ancient powers of the temple and have been killed one after the other.
The group is curious about the secrets of this place and try to go further in the exploration.
They choose a cave opened by the earthquake (at Cataclysm’s time) and follow a natural passage untill they reach a proper corridor. Cut in stone, covered by ancient curses in Imperian Language they find a tomb. And decide to leave it closed. Then they move on and enter a great cave.
But: grey clouds of spores surround them and they start to cough and faint. Hull try to burn the killing mould with the fire of his torch, but only the “great fireball” of Etna (we will not record here her first attempt…) can save them from suffocation.
Under the cave they find a relatively new passage, that leads them to a new level of the dungeon. Here the room has been used for a powerful ritual of conjuration. the corpse of a dismembered child lays in the middle of the pentacle and as the Elf decyphers the inscriptions on walls and floor he understands that the lines has been traced by the same hand of above, the mysterious conjurer with the help of the demons summoned before (Achmaldech and Raphiel) is now calling another most powerful demon (Baenefa).
Apparently going down requires more and more power.
Unfortunately the next gallery is covered by digesting acid and the group decides to go back in the main room and sleep to recollect energies.
There is no more camraderie between the three. Etna can feel the suspicions and murderous tension between Hull and Laertis who disagree on almost everything. Hull distrusts the Elf, who seems to follow his secret and personal agenda focusing only on himself, the Elf distrusts Hull, whose lineage goes back into ancient, bloody times, whose inner beast reveal a corrupted soul…
The last sharp words between the two cast Laertis into a strange reverie:
Northland, ages ago….the Elvish forest has been put into fire and the Legions of the Empire eventually conquers the Elf Kingdom. Three blazons high in the sky: The Gorgon, the Wyvern and the Manticore. The three generals of the Emoire celebrate their triumph: the most interesting prey is the graceful queen of elves who will be sent as a present to the Emperor: naked, chained like a dog with a heavy iron collar, she crawls among the human soldiers who spit and piss on her, covering her and her folk with insults and malediction.
Before she faints she watches fiercely the General who raped her, and his Blazon “The Manticore” casting her last terrible curse on his semen.Manticore.jpg

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where is my underwear?

As the cries of the Elf rise up to the starry sky, an unexpected answer comes from somewhere in Ysar…a soft female voice tries to soothe his pain and loneliness, but is disturbed by the presence of another voice. So apparently Laertis is not the only “Ancient One” in Ysar. According to the voice in his mind, they must be at least three.
Meanwhile Etna rows back to the Old City.
As the boat docks, she notices the changes in her hometown: no laughs, no lights, no spiced perfumes, no music, no dancers, no gorgeous whores, no rich lusty customers. Everything is silent and dark. The smell of smoke and the stink of rotten flesh almost everywhere.
On the docks she discovers some cages. People infected with the Plague are closed inside. They will die and then turn into undead and chew each other, or the Merciful Church will come and take them to islands of the Dead.
Filled with grief she cast a fire spell and burn them down.
Then She and Hull reach the Acropolis and find out that the secret temple has been desecrated.
They find some corpses on the floor but Etna is too tired to go on with the investigation and decide to sleep. Hull goes on, alone. And find out that other corpses are lying further in the temple.
Flying with his trustful Karkaroff, Laertis arrives at the Acropolis, he finds Etna sleeping and start to examine her body.
Hull – who is lurking in the shadows – misunderstands his movement and attacks the Elf. He is convinced that the Ancient One is playing with their lives somehow. The Elf reacts with magick. But then eventually Etna wakes up and the group start the exploration of the cave.
First mistery: someone has stolen all the underwear of the little Orc.
Second mistery: no bones are left on the floor of the temple.
When they reach the inner room of the temple, where the huge horse-shaped cauldron stands, their are attacked by a giant BOnes Golem (second mystery is solved).
In its chest a familar creature is caged: Dae, the cleric.
He seems somehow possesed and attack the group, but Etna promptly stab him with her magical dagger.
The Golem collapses.
Dae is dead
In his pockets they find all the underwear of the little orc. are all the mysteries solved for tonite?

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do not touch me

Days and Nights are passing on in the new refuge. Maybe a little bit of rest after the frantic last days.
Laertis and Etna spend their time exploring the magical attitude of the litte Half-Orc, Hull roams the city eavesdropping rumors and emptying many pockets.
As he comes back from the high quartiers he brings food and news…unfortunately as the Tent of tge Church as been burned down during a “mysterious riot” the Church found itself homeless, but a pious rich woman of Ysar offered her manor as sanctuary. The Reverend Mother Agamede quickly moved in and the Church finally had what was aiming to for decades: a place on the land.
The prince could not do a lot against it as a new fear is spreading through the population: a burning plague that is killing lot of people in the Low City.
Church claims that the origins of the plague is witchcraft. As the human cannot burn the witches because of the sinful law of the Warlock Prince, the Goddess herself is burning them.
Others say that it comes from the Undead Prostitutes. Fucking with them simply spread the contagion through the inhabitants of the LOw and High city.
Anyway no cure has been found. So the Prince closed the Gate of the Sphinx and quarantined the Low City.
From their place on the abandoned docks our trio can spot new movements in the dark; smugglers that sail between the two cities every night.
One night anyway the smugglers look very strange: first they are properly and richly armed, secondly they do not have any goods but 4 girls in chains.
When one of them falls on her knees, the guards avoid to touch her.
Even if curiousity is always killing the cat…the trio follow the group of guards and prisoners.
Overconfident Hull committs some “mismanevours” and is discovered. He promptly attacks the guards and kills most of them with his deadly whip.
Etna pops out from the Shadows but can not be helpful as her spells don’t work properly.
Meanwhile Laertis in the shape of a crow notices that more guards are coming from the high city and with them there is a strange crippled man with a white bulbous fungus growing on his shoulders.
Freaking out he saves his friends conjuring a great storm of black clouds and ice which eventually gets the attention of the High Tower of Wizardry.
The hunchback is actually the First Apprentice of the Prince.
He sends demons to dissipate the unnatural storm and to investigate the attack to his guards.
Etna turns invisible and runs away.
Hull jumps to the roof and starts to patrol from high. He can see the chained girls been driven up to the HIgh tower in a chariot.
Laertis worried for the demons on the roof tries to save Hull enveloping him in his glamour but touching him and pushing his elven magic inside him to discover the nature of his curse he eventurally triggers the transformation.
Hull grows quills on his back and starts to grin. Then flees away.
Reaching the warehouse he finds Etna and together decides to leave the High City: they use the boat of the guardsmen and row to the LOw City. Thet want to go back to the Acropolis and find a cure for the plague who unfortunately is killing Etna.
Escaped from the First Apprentice, Laertis goesback to the warehouse only to find out that he has been abandoned.
He shouts all his pain and grief in the night like a dying bird.
But he can also notice the First Apprentice sending his own demon on the trail of Hull and Etna through the waters of the Bay of Ysar.

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the Boundless Empire

Everything started in the Hexagon, the most crowded and exciting brothel in Ysar, one of the 5 Free Cities of the South….
Etna, a sassy even if almost naive Half Orc, approached Hul, a blonde stranger dressed in leather, offering him a blow-job (for few coins), as Laertis, a gaunt elf with a really annoying crow, tried to meld into the colourful crowd disguised as an old crippled leper…

Later on, a young prostitute of the Hexagon was accused of witchcraft by the Holy Inquisition.
Etna only spoke in her defence and therefore was arrested and charged as a witch. The other prostitute was eventually burned by the holy flames of the Reverend Mother Agamede.
Admiring the courage of the young half-orc Hul and Laertis rescued her from the prison-boat of the Inquisition (burning it down and risking their own lives. Praised be the ever helpful dolphins of the sea…)

Marconius, a pious cleric whose mission is helping the prostitutes of the Old City, suggested the trio to find a better refuge than Etna’s quarter as a lot of people found her courage too dangerous. A wise suggestion indeed, as some minutes later Pythar, a ruthless nasty pimp of the Guild of the Quarry, dashed in with awful intention. Etna and Hul managed to escape through the roof, but Laertis was left back, attacked and then emasculated by the dwarf (who literally chewed his testicles).
Laertis also noticed that Etna was spied by a demon (slave of the Prince), who tasted the elf’s freshly spilled blood, stating that many people in the High City would pay to have him, dead or alive. Then the bleeding elf fainted away.

Hul (and an androgynous, mysterious cleric, Dae) saved him and managed to reach an abandoned temple that Etna found in the ruins of the Acropolis. The place revealed to be still infused by mystical energies: not only plants and flowers bloomed unnaturally inside, but also no demon was to be seen there. The elf himself experienced strange dreams, as the group discovered that the more time they spent there, the more healthy they became. Reading the reliefs on the walls they learnt that the temple was formerly entitled to Paskaitis and Zaurine, ravenous god and goddess of Springtime and Death, from the time before the Cataclysm.

The cleric, disturbed by the aura of the temple, diagnosed a strange disease in Etna and maybe in Hul too, forecasting the young girl a painful death if a cure was not found and urging the group to leave the place as soon as possible.

Stubbornly Laertis tried then to explore the place by himself and was attacked and almost killed by carnivorous plants abnormally grown in the temple. The cleric saved him with a petrifying potion, but the group also witnessed Etna displaying wild magic which grew in power according to her rage

Deep in the temple they discovered a gigantic bronze statue of a horse (a cauldron used to kill and burn victims for Zaurine) and the trace of more recent fires. Pieces of parchments and mystical symbols revealed that the place was used by somebody to perform powerful rituals of conjuration, and 2 names were found on a sketch :Achmaldech and Raphiel.

In the further exploration of the temple Hul stole jewels from some skeletons (victims left in the temple after the Cataclysm and therefore starved to death) and a ritual dagger too, the argument that followed the robbery, plus the inability to overcome a collapsed room, obliged the group to leave the dungeon, but immediately outside they were attacked by a strange girl with many tricks.

The girl was an eunuch, Shabrit the Red Parrot, working for a minor thieves guild The Masqued Ball. He offered to save Etna from her stalkers, but with a price: the head of Pythar.
The night after Hul tricked the dwarf and managed to kill him. Pretending to save him from turning into an undead he beheaded him in the very centre of the Hexagon.
Grateful (also on a personal level) Shabrit offered the group a lot of money and the help of the Guild (even if his letters where found to be at least “strange”). According to him the Masqued Ball wanted to use Etna as the leader of a revolution in the Low City, in order to overthrow the Guild of the Quarrymen, reject the Inquisition and give better living conditions to the people of the Low City. Laertis only realized that the honeyed word of the eunuch were infused by a powerful charme. Anyway they eventually accepted the protection of the Maqued Ball and tried to find refuge in the High City for a while.

Marconious informed them that a guild-guerilla already started in the streets (with the first gory murders), blessed them and gave Etna a beautiful red scarf as a present.

Hul and Etna crossed the Market Bridge and entered the High City through the Sphinx Gate. The Judge of Bridge, a red haired demon called Achmaldech, slave of the Prince, stated that both of them were somehow cursed.

Hul was then approached by an adept of the Church, a handless Northern who claimed to recognize him from his past. He led them to a luxurious Inn (the Sphinx Sapphire) and promised to come back soon. Laertis reached them in the shape of a black bird.

Needing some time alone, Hul dismissed Etna, who was posing as his maid. Later he met two disturbing twins from Lethea, antiquities dealers, who bought some of the treasure he robbed from the temple and gave him a powerful amber pyramid. He spent his money at the Wizards Market, buying a leather armlet which could grant invisibility.

In the meanwhile Etna and Laertis were tricked by some petty criminals (who actually wanted to steal the magic whip of Hul) and rescued by Achmaldech and the Prince Guardsmen. The Judge of the Bridge was really impressed by the presence of the Elf, an Ancient One, and wanted to introduce him to the Prince himself using an amber pyramid as connection device. But then he was disturbed by Etna’s dagger, claiming to recognize it from his past. He was sure that the Prince himself hid the dagger (and all its copies) with a blood sigil. Anyway he refused to touch the blade and asked the elf to take it from “his orc slave”.

Hul – reached by a magical message of Etna – found out that his fellows were somehow arrested by the Judge of the Bridge. Approached by Shabrit – who charmed him again, and told him to take Etna away from the Prince’s hands asap – Hul saved his friends as Shabrit burned down the Church tent to give them a cover action.

Later in night they went for “clubbing” in the High City. They eventually get into a party in the Lethea’s Embassy where the Elf (dressed like a charming twink) entered a sick lethargic state of mind and Hul eavesdropped the Lethean Ambassador speaking with a bearded man from the North about the “arise ot the Mantichore in the Northland”.

That night another bard of the Parrots helped them to find a better refuge, less exposed than the Inn, a warehouse by the sea with a boat to escape quickly in case of need.

Using the amber pyramid in Hul’s pocket the Prince himself managed to contact the group once again. Through the pyramid he pushed the three to take their own “true visage” and Hul suddenly entered a monstrous metamorphosis.

With her magic dagger Etna destroyed the pyramid freeing Hul by the Prince’s influence.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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